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Retrofruit last won the day on September 5 2018

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  1. My DX of Wild Zone is a horizontal reel if that helps
  2. Anyone in or around Lincolnshire that could buy and collect this for emulation? Complete kit of reels, glass, button inserts, roms etc. Couldn't find a record of it already emulated. https://www.ebay.co.uk/itm/BWB-High-Striker-complete-conversion-kit-MPU3-glass-bands-ROMs-sub-loom-manual/123962637804?_trkparms=aid%3D1110001%26algo%3DSPLICE.SIM%26ao%3D2%26asc%3D20190212102350%26meid%3D3ba932c32ba449e98723f8a0e0c015f2%26pid%3D100012%26rk%3D5%26rkt%3D12%26sd%3D123963464460%26itm%3D123962637804%26pmt%3D0%26noa%3D1%26pg%3D2047675&_trksid=p2047675.c100012.m1985
  3. Excellent, thanks. You mention Paulgee, I assume he has the machine so could your second layout be a DX?
  4. Not as much as I chuckled at 5p/£10 as a stake/prize. That's a 200x JP!
  5. Single site will be more flat, Arcade more streaky.
  6. What is the SA code for the £4.80 Deluxe Monopoly version please?
  7. Try playing it with tokens rather than cash. You will find a number of Maygays will spin in 777 when you are playing with tokens, presumably to "help" the operators stop players turning tokens into cash. Obviously in the wild players would have been using a combo rather than just pound coins which the majority of emulator players are doing.
  8. It would be strange to put the version number back to 1.0/1.1 if you were already on v2. You would expect that minor revisions would continue down the 1.1/1.2/1.3 path and a major revision would go to 2.0 then continue on 2.1, 2.2 etc. The question is what constitutes a major revision. One possibility could be that if you had 1.1 on £6 tokens then moved to all cash, you might put the all cash rom on 2.0 and if revisions to the token set were released put those out as 1.x releases following the original so operators know if they are on tokens they need a 1.x set. It still doesn't quite add up with the roms we have for EastEnders, I have them all documented with stake/prize/cash or token/copyright/datapack/contact maygay. It does make sense for the SAx to be the year of release, internally the SA4 EastEnders sets have a copyright 1993 which only changed later to copyright 1995, 1994 seems to have been skipped but that's probably just internal laziness/oversight or wasn't deemed important enough. The Take Note set which is a much earlier machine is SA0-xxx. The only way to know for sure what the internal convention was would be to get confirmation from an ex-Maygay employee - for now the SAx where x is the year number in the 1990's appears to be the best fit.
  9. Well certainly I don't know 100% on this without an ex-Maygay employee to confirm it, but looking at the EastEnders romsets we have it would appear that in most cases the later revisions follow that pattern however there are some anomalies, so for example we have versions 1.1, 2.1, 3.1 all with sa4, then sa5 appears to continue the trend with v.3.2, v4.2, v6.2 but also then goes backwards with another v2.1 and indeed a v1.2! The copyright in the romset doesn't always change, in most EastEnders sets it is 1993 which would indicate the first release would be sa3-xxx or the first release was 1994 but design started in 1993. That doesn't seem to change until some later sets where it was changed to copyright 1995. I would be interested to know if the program versions also followed some kind of recognisable pattern, although released machines started at 1.0 or 1.1 what is the significance of a v2 revision when it is on the same stake/prize as v1, particularly if at the same time a v1.2 appears. Perhaps in some instances it's different target markets or operator specific requests?
  10. Just to add to this, the major benefit of having the glass and light string next to me when working is I can directly compare how the lit graphic looks on screen with the real life one. However it is all too clear that there is just something about real incandescent bulbs that computer screens and TV's will never be able to faithfully recreate. Seeing how alive a fruit machine can look in real life is wonderful and not something I think a TV can ever do justice. Also I do need to manage your expectations a little, I haven't wielded a lasso tool in anger for over 10 years so it's back to the beginning for me! Although I was surprised how quickly I got back into classic creation with MFME 19 so hopefully when I pick up Photoshop/Paint Shop again it will all come flooding back.
  11. Would be great to see how it came out - of course the series would be somewhat limited as it would require access to fully operational all bulbs working machines without any competing light. If anyone can pull it off graphics wise it would be you
  12. One issue I foresee with this is unless the surroundings are pitch black you would always get some kind of room/person/object reflections in the glass. This is then complicated by the camera trying to compensate for parts of the image by making internal adjustments to try and give the best overall effect which can be pretty awful at low ambient lighting levels - this would likely cause some undesirable effects due to the wide range of colours being used. For example I have seen the middle of Maygay melons appear purple rather than red as the camera tries to guess the balance. However if it was a decent enough camera that you could turn off all the automatic corrections for a natural image then it could be worth a go. Not something I personally own and would need the advice of a professional photographer no doubt. Are the feathered lamp masks something new I haven't heard of yet?
  13. Scanning glass with lamps works OK, I think Wild Zone was the first one I did that way (including the targets and pinball bumpers, the depth being a reason why CIS scanners just can't cut it) but I have to reduce the voltage otherwise the combination of 12V lamp and scanner light source overcooks it.
  14. Time will tell on that one. I did my best with reel image lighting back in the day (probably EastEnders was my best effort) so will see how this comes out - it's an experiment at this stage and obviously only possible if the actual reel bands are available for the machine in real physical form.
  15. Unfortunately I cannot remember the exact status of Manhattan Skylines. I think it was quite far advanced so will look into this for you once I get my old development PC up and running.
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