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wearecity

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Everything posted by wearecity

  1. wearecity

    Adrenalin

    Yeah I knew what you meant lol. YouTube is the last resort for me, but I have found at least one, I was looking for. Most of mine, seem to be test or rare machines, I do like a challenge lol. What a shame back in the 70s and onwards we didn't have the Internet, smart phones and digital cameras.
  2. wearecity

    Adrenalin

    Yes, I do look, including forum searches. I always look through layout galleries here and download at other sites, to see if the machine has been emulated already. Nearly been caught out a few times, particularly when the rom site have a machine labelled as say Mazooma, but once the blank layout has been created, the attract sequence starts and the matrix says QPS Interactive presents. Then I look in the QPS gallery and sure enough it's already been done, sometimes 10 years ago.
  3. wearecity

    Adrenalin

    Version 1.0.0

    31 downloads

    A Mazooma Games Machine on Scorpion 4 tech. £25 Jackpot, 25p Play, 82% Payout THIS LAYOUT IS MUTE. The machine will show a wrong sound error, it will just clear and continue. I think it's the first layout, where, I've allowed note entry. I've added some lamps that don't exist on the real machine, which helps explain how the top boards work. I'd imaging some instructions would be on the glass. I don't expect it to look like the real machine, but the lamps all seem to be roughly in the correct position. Green background numbers, means no lose hi-lo, but you'll only see them, when the top boards are open as you can't gamble hi-lo on the lower board. The alpha does give a few hints about the play style during the attract sequence. Extra unnecessary lamps are at the side of the layout if you drag it in edit mode, just in case sounds/pictures turn up. But like all my layouts nowadays, it's unlocked. KEYS: IN NOTES THANKS TO: WIZARD (RIP) for the Mesmerising MFME. Tommy C for reels. The Program Rom provider Mazooma Games and whoever owns them now for leaving FME alone.
  4. Version 1.0.0

    48 downloads

    Well a simple layout for a simple machine really. A Red Gaming machine on MPU5 tech. £250 Jackpot, 30p Play, 82% Payout. Unwittingly I believe this is my first ever club machine release. Just like the old BFM clubbers like Club 65, get a win on the one win line on the bottom reels and open up 5 win lines. Keep spinning at £1 a time until you either get to the top of the trail and win the Casino Fever feature and get a chance to win £250, or you bust (of course you can collect at any point). During the regular and on board spins, you can win bonuses, which can lead to features. I've added a few lamps, to the top of the cash stack and other unused lamps to the side of the layout. Never seen the press start lamp light. You don't know how many nudges you have, but you'll see why because the reel layouts, make it virtually impossible to avoid a win within 1 nudge. But it can nudge on and on. The collect ditty, is short, but I think @Chopaholic would approve of it, in an hour of need. KEYS: In notes THANKS TO: Wizard (RIP) for the magical MFME emulator The program rom provider. Various people for Red Gaming symbols Red Gaming and whoever owns them now, for leaving FME alone.
  5. To turn the volume up, tick to open the S door, then when it's initialised and says refill, hit cancel. Then click on test (you may need to do it a few times). It'll go into test mode. Use the change stake button until it says 8.2 Volume, then press the start button. Use Collect/Cancel, Hold 1, to turn the volume up and down. Then press start when finished. Untick the S door to go back to normal play.
  6. Version 1.0.0

    50 downloads

    Double Bubble A Red Gaming Machine on MPU5 tech. £25 Jackpot, 30p Play, 82% Payout. THIS LAYOUT DOES HAVE SOUNDS and works 100% fine, but no pictures, so definitely not a real representation of the machines layout. There's a 5th reel, which didn't make a lot of sense. I think it just indicates, when the super trail is open, so it moves to show = when open and when not open displays ||. But it was counted on the trail as part of the board. So if you land on it, when the super trail isn't open, you lose, which is represented instead by the lose lamps underneath the super trail. When the super trail is open it's indicated by the machine anyway and when open, the trail goes up and you can't land on the lose lamps. All unused lamps are labelled and they and the 5th reel can be found by dragging the window to the right in design mode. By all means if anyone wants to redo the layout, be my guest. KEYS: Are in notes THANKS: WIZARD (rip) for the wonderful MFME emulator. Tommy C for main reels from Critical Mass. Thanks for the Green numbers from Big Ghoulies (author unknown). Thanks for the Blue Numbers from ? (sorry that's the problem with having over 1,600 layouts) Vecs and Slotsmagic, for taking a look and suggestions about the layout.
  7. I often read the tribute threads to Wizard. Even have a reminder in my diary regarding hearing about his death and funeral. It's great to see the scene continuing and new machines being emulated, including some very old machines. I'm sure Wizard, would love to see these in particular being DX'd.
  8. All good then. Just noticed if I turn the phone in landscape mode, I can see if a member has any badges like donator.
  9. It's still available at fruit-emu https://www.fruit-emu.com/forums/files/file/3048-bwb-happy-go-lucky-wdx/ If not it'll be in the Legacy layout section, which is for donators only. On mobile so can't see if you are a donator. Alternatively the layout author could send you it.
  10. Hi, probably not what you exactly are asking, but I use a touchscreen Windows Surface Pro in portrait mode and there are no real issues. The only thing that are a bit awkward is when you need to press multiple buttons at the same time.
  11. It's in the legacy layout section, but you need to be a donator, to access that area. Otherwise the layout producer can send it to you, but I'm not sure they are still around the forums.
  12. Version 1.0.0

    36 downloads

    I honestly just wanted to get this one out, as like Maygay did with their machines, I really loss the plot with this one. I spent so long trying to get the top board correct, in the end, I just ripped it back apart and it was either release or bin. I guess as we do have a flyer for this, it will make a DX easier, if the sounds turn up. I have come across one issue, the feature Genius in the brown pot, doesn't work properly, but it does time out, if you end up taking it. It may be because the machine has no sounds, or could be an emulator issue. A Maygay Machines, machine on Epoch Tech £25 Jackpot, 30p Play, 82% Payout. THIS MACHINE IS MUTE KEYS: 0= Insert £1 '=Cancel, 1=Hold 1, 2=Hold 2/Hi, 3=Hold 3/Lo, C=Collect, E=Exchange, Space=Start, B = Bonus THANKS TO: Wizard (RIP) for the amazing MFME emulator. Vectra666 for the flyer to go by The reel provider for the London Underground machine. The program rom provider Maygay and whoever owns them now for leaving FME alone.
  13. It was deliberately set to Greek by the previous admin Reg. Something about it being more interesting than the English option. There's a thread about it somewhere, if it hasn't been deleted.
  14. Look in the MFME v20 install folder and there's a file called Tips, which contains lots of helpful info and shortcuts. One thing that MFME never had, was a really good general users guide. I started to create one back in the day, when I used to create disks for mates. Just about how to load games, do some simple edit, view meters etc...etc... Regs guide for dummies about layout creation was great though and is easy enough to follow, to get anyone interested in layout designing started.
  15. First you need 4 rep points, which you have. The download restrictions are detailed in the below thread. If you've donated, then restrictions are usually removed, once the admin has updated your account. In the meantime, if you visit, the Dxcellent part of the forums https://www.desertislandfruits.com/forum/index.php?/forum/26-dxcellent/ you'll find the links for downloads in each release thread, which I believe don't count against download limits. Sign up also to www.dadsfme.com, for more fruit machine releases, including Dad's layouts and some others.
  16. Could be Hotpot, although there are several machines like it as well. If its not take a look through the gallery, it'll be a JPM. You can sort by name, if you sort by caption. https://www.desertislandfruits.com/forum/index.php?/gallery/category/23-jpm/
  17. Also make sure your firewall isn't blocking mfme
  18. Well you made posts in May about downloading, so it certainly hasn't been months and months. You can download 15 layouts a month maximum, without supporting the site. You've had all this explained to you before.
  19. I'm always looking at new machines to do, when I have the time. But with my work, I don't have a lot of time at the moment, which is why I'm still trying to finish Epoch, Trivial Pursuit. As I said before, if you give us a list of unemulated machines, with program roms available, but no sound, it would be useful. Also any links to pictures/flyers, even small ones of these unemulated Scorpion 4 machines, it would help as well.
  20. In the Legacy layout section, you will find a DX version of this, but due to the source artwork, it's at a low resolution, but it's still playable and I play it fairly regularly. If you've a high screen res, you'll find Chloe layout a better option, particularly if you have dodgy eyesight.
  21. LOL, very true, even I don't usually bother with most classics. Layouts I create myself, I generally don't ever load them up again. My mute Epoch classics, get between 20-40 downloads. I create them, because a lot of people won't and it will make it easier if/when the artwork, sounds turn up. Sounds have turned up for Holy Smoke, Trailblazer, Pounds Of The Baskervilles and most recently Hog Money. Also at least the machine is out there for those who download everything.
  22. Only Epoch machines, I've found that don't like being mute, seem to be some Global machines. Not had any issues, with other manufactures. Licence to Thrill, is one I started on, but then it locks up. Might try it with incorrect sounds one day, with the volume turned down to 0. Even then, it's touch and go, you might think everything is fine, but then the machine, will lock up on certain features. So only when playtesting after spending a few hours on getting the basics sorted, might the issue come to light. When it comes to the Scorpion 4 machines, I seem to remember, that sometimes, you have to try several different sound roms from other machines, before, finding one that will run. It's possibly to do with the size of the roms. Normally they complain on boot up, with a wrong snd err, but then carry on regardless.
  23. Maybe you could produce a list of Scorpion 4 machines without sound roms, or incorrect roms. People can see if the sounds have turned up since the layout has been released. Anyone thinking of doing a Scorpion 4 layout with incorrect sounds, not all sounds are compatible. You may also get lock ups where the machine expects sounds.
  24. Firstly with Wizard the author no longer with us, any alterations to the emulator, would have to be 3rd party additions, that work with the emulator. SPEED In the emulator itself speed cannot be changed as machines run as per their original speed. Wizard, in the past, indicated, that changing it, would break the emulation, on some technologies. In the Arcade Simulator, start up speed for machines, have been quickened up, so I guess, it might be possibly again with 3rd party additions. SOUNDS Pressing shift + , will turn the emulator volume up and shift - down. In the installation folder of MFME, is a tips.txt file, with lots of shortcut information. Sounds on individual machines, can be turned up and down, but it depend on the technology they run on, as to how you do it. Also, within the technologies, there may be differences. Generally, you need to do it by entering test/open door modes. Make sure the meter panel is showing, if not push F9, you'll see the doors and test/refill checkboxes as well. On Scorpion 4 machines, tick the S door, after it initialises, you'll see read meters, press the test button, to enter test modes. Using the flashing button, go through the tests, until you see volume, then press start and use the buttons to up the volume. Afterwards, untick the S door to get back to normal. On MPU5 Barcrest machines, try holding down the middle hold button and ticking the refill box. It should then show the volume control.
  25. The only thing really now that is sad, is that we don't have lots of videos walking around in there, during the 90's. It would have been a fantastic look at the great variety of fruit machines available back then. It would have provided glimpses of machines, that many will have forgotten. But I remember they were extremely strict about anyone filming or even taking pictures in there. I saw numerous people told off, for taking an innocent picture of friends, on a night out or tourists on holiday. I think I was even told off for taking my mobile out in the early 2000's. When I did my old arcade haunts trip, it had already turned into The Hippodrome Casino. https://www.desertislandfruits.com/forum/index.php?/topic/1586-my-old-arcade-haunts-trawl/#comment-8587 It was the main place of my addiction throughout the 90's. I would say, I wish it never existed, but I'd of found somewhere else, as my favourite place to play fruitys, even if it hadn't. By the £15 era, I had stopped visiting weekly. By the £25 era, I can't ever remember visiting, other than once, when they had Novomatic multi slots, with slots, like Lucky Lady Charm. By then Online slots, became my main addiction and I played AWPs on day trips out, or when I went for a drink and occasionally in local arcades.
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