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Mavroz

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Everything posted by Mavroz

  1. Have you viewed and read this before jumping in? There are also lots of posts from first time designers that may well be worth a read before asking for help.
  2. Roms probably missing. If they are available you will find out, try running the game/machine once before running in game manager, roms should automatically download. Try in game manager once machine is running.
  3. Something to do with data pack data retrieval maybe. Donkey Kong did it also.....
  4. That's good news then. Sorry for the confusion, was missing the saving and reloading.... all worked on reel test with 6 digits. Can't be the emulator surely as there are no issues with other impacts as far as I know. Thanks for looking into this
  5. Maybe that was the issue.... cannot remember what the real machine was lime 100% I thought the reel was only a 6 symbol band but doesn't seem like it. That's why I spent an hour looking for the bands but haven't got a clue where they are at all, they ain't with my others so I can only guess I gave them to someone a long time ago.
  6. I see what you mean, this will take some looking into. The machine is Impact tech which isn't showing errors on other machines. The only thing i may think is the problem could be with a 6 symbol reel running. Are there any more of these on impact? Does this use a separate control board for small reels.
  7. Your layout number reel is set up wrong. As per the image i posted, the layout and number reel are fine. I was positive i had the reelbands for this and would have made an updated DX but one, i cannot find the bands at all, even scans and there are no great images.
  8. Just needed setting up. Looks like it was done wrong in the first place (or an older MFME coped this way), original band was a Dice Reelband, i think it was only 1 to 6. The horizontal spin may be incorrect but it works for now.
  9. Reel for this machine needs updating. This seems to work.
  10. Version v0.1

    214 downloads

    Contains the v0.2k Romset. Quickly tested by @Chopaholic (Thank You) who doesn't think these are the force for streak roms unfortunately but they do contain an IM board eventually. Everything should be ok - Multicoin input available for @Mort
  11. That looks decent, really professional looking. Brilliant.
  12. Yeah, Barcrest 10 x 10 another.
  13. Cloud 999 used to have a tri coloured lamp / beacon stack on the top of the cabinet i think.
  14. Looking really promising John, hopefully it can be used as you expect. Brilliant. Mfme has the option to load a sound rom for a few tech's , don't know if you have ever noticed it? I haven't used it, never had the need yet.
  15. Yes, there is a limit for non donating members I believe.
  16. https://www.desertislandfruits.com/forum/index.php?/forum/62-newbies-help-area/ Have a good read here, many topics for new users are covered over and over.
  17. Will that work on published layouts?
  18. No. Sounds would have to be the same length (time wise), be in the same order, same size to make the same checksum. If not, the sounds wont run with the game rom or will be out of sync or play at the wrong time. it is a very difficult, near impossible process to make a new sound rom for an existing game. You will have to make do with the original sounds, as emulation is intended.
  19. Version v0.1

    179 downloads

    One of my old machines, made up and redrawn / made from many old photos. Thanks to @spa for testing & @Pook for the cabinet. Everything "should" be ok. Enjoy.
  20. It will probably be an issue with Windows conflicting with MFME.
  21. Mavroz

    GOOOAAAL! (Red gaming)

    Is that definitely confirmed now, just to be clear, if not can you confirm it.
  22. Version v0.1

    115 downloads

    Reflex Gaming Eachway Nudger. Thanks to the original Reel Symbol Supplier. Easter Special --- All seems good with it --- Enjoy. Reflex_Each_Way_Nudger_Final.rar
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