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TheSecondLugia

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Νεοσύλλεκτος (2/13)

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  1. DOND Eliminator also had this quirk, but it will always give out nudges forever until I eventually board in. With this, I managed to put about £300 in and play it through without getting a SINGLE feature. After this point it will lead to a persistent GATW. EDIT: I forgot I already mentioned this on my list lol
  2. Forgot to add Desert Island Deal/Live The Dream to the list. We managed to get pretty far in stopping the machine from boarding until it forced 3 phones on the winline at about £30 in with no wins. This machine proceeded to give me £70/Jackpot Repeater on the Cash/Feature Shot spaces on the first shot after about £200 in (even on Normal boards). At about £800 in, it went into persistent GATW.
  3. Ah yes, the seemingly infinite variations of the Deal or No Deal fruit machines. I should've congratulated myself for enduring a bunch of Noel's exclamations of "THE ROLLER COASTER HAS GONE OFF THE RAILS" or "I THINK YOU'RE GOING TO GO AWAY WITH A LOT OF MONEY TODAY". As usual, we knock back as many boards as possible without resetting (unless we absolutely have to). Usually, after extreme forcing these variations, I get two different types of endings: Persistent GATW: The machine is locked to an Invincible board for the rest of the feature entries until I win something. Common GATW: The machine gives out frequent Invincible boards, although not always. And here are my results: Original 4-reel DOND (£35/50p) - Persistent GATW. We always land on streak boxes in the inner board. DOND Can You Beat The Banker? (£25/25p) - Persistent GATW. Just like the original DOND machine, we always land on boxes which activate a streak. DOND Casino (£25/25p) - Common GATW. This machine gets progressively harder to force. We managed to get a large number of natural X wins and DOND features as we progress further. DOND What's In Your Box? (£25/50p) - Common GATW. DOND The Power Five (£35/50p) - Persistent GATW (at least with the 50p stake). I lowered my stake to 30p and I didn't get an Invincible board (must be 2 separate pots?) DOND Hall of Fame (£35/50p) - Common GATW. We managed to knock back a lot of feature boards by taking no-win nudges until we get stuck in the invincible cash trail. DOND It's Your Show (£35/50p) - Persistent GATW. DOND The Crazy Chair Casino (£70/£1) - Common GATW. I somehow managed to get an Invincible DOND feature as at one point, the boxes are taken out in sequential order from least value to most value and the logo was flashing. DOND Box Clever (£70/£1) - Persistent GATW. I was able to knock back boards by getting a couple of Hints and Hi-Lo gambling out of the board. DOND East & West Wing (£70/£1) - Persistent GATW. This machine is giving me nudges almost every spin. DOND Feeling Lucky (£70/£1) - Persistent GATW. DOND Game On (£70/£1) - Persistent GATW. DOND Red Alert (£70/£1) - Persistent GATW. DOND Road to Riches (£70/£1) - Persistent GATW. DOND The Big Reds (£70/50p) - Persistent GATW. - We always land on Mega Shots. DOND Think Big (£70/£1) - Persistent GATW. DOND Break the Bank (£70/£1) - Common GATW. DOND Deal Wheel (£70/£1) - Persistent GATW. DOND Double (£70/£1) - Persistent GATW. DOND Seal the Deal (£70/£1) - Common GATW, although the fruit ladder Jackpot wins get really annoying. DOND The Big Deal (£70/£1) - Persistent GATW, same as Box Clever DOND The Crazy Chair (£70/£1) - Persistent GATW, same as Box Clever DOND Live (£70/£1) - Persistent GATW. Very annoying to force as any line win is auto-collected. DOND Dream Factory (£70/£1) - Persistent GATW. This machine gave me a Mega Streak before I can even do anything in the feature. DOND Eliminator (£70/£1) - Persistent GATW. This machine was the easiest to force as it was giving me hold opportunities for seemingly forever after holding 3 non-winning symbols most of the time. DOND Go All The Way (£70/£1) - Persistent GATW. The Hint message says that an Invincible board will come in the next feature after starting it up, and the logo will flash even outside the feature board. DOND Make or Break (£70/£1) - Persistent GATW as well as nudges every spin. I also have a £100 version, but I was not able to force it into persistent GATW (It did however give us a bunch of Jackpot line wins). DOND Dream Offer (£70/£1) - Persistent GATW. I didn't expect to force a 5-reel DOND slot to the point where it's giving out a bunch of feature wins (all of which results in an invincible board where my offer is always 70 quid). Then I switched to a 25p stake and it was giving out maximum £50 wins left and right (I also swtched the machine to Demo mode to preserve its happy state). DOND Play The Game / DOND Mega (£70/£1) - Common GATW. Respins will give me 3 bells very commonly, and I also get Mega Streak shots very frequently after those 3 bells. DOND Cops & Robbers (£70/£1) - Persistent GATW. The £100 version is Common GATW. DOND Bank On It! (£100/£1) - Common GATW. This machine was forced so heavily that at one point it was giving two "GO ALL THE WAY" messages in a single board (one presumably for getting 3 red phones and the other is just random). It was also giving out holds nearly every spin. We managed to knock back a few Invincible board by collecting the CASH BOUNCE feature and not winning anything from it. DOND The Red Mist (£100/£1) - Common GATW. After knocking back 4-5 boards after the machine starts up, an Invincible board is triggered. DOND Red Hot (£100/£1) - Persistent GATW. (P.S. I find it off-putting that a Hyper Streak is apparently below Mega Streak in the Streak Freak feature). DOND Right Deal Right Time (£100/£1) - Common GATW. This machine was annoying to force as losing on the first cash ladder gamble collects that amount instantly. DOND Rapid Round (£100/£1) - Common GATW. Very annoying to force as any line win is auto-collected.
  4. I decided to push the limits on the more recent layouts by knocking back as many feature boards and non-jackpot wins as possible before I couldn't do it anymore, and here's what I found. All of these machines are played at the maximum stake. Alice's Wonderland (Reflex; £70/£1) - I don't know how much I put in this machine already, but I've forced it so much that each Cash/Feature board adds 7-8 spaces and each Hat awards 4-5 hats. Unlike newer Reflex machines, this machine didn't give a RAM error after putting thousands of credits in with no payout. Bottle Bank (Vivid; £25/30p) - This machine immediately gave a feature win on startup and locks me into the invincible board after a couple hundred quid in. Clown In Around (BWB; £5/10p) - Unlike most other machines that give me an Invincible board before I could roll the dice, this one seems to give me one right in the middle of the feature. Also, the star trail fills up quite quickly even on a normal feature. Hi Roller (Bellfruit; £500/£10) - This shouldn't count but I had to do it as I was curious about how it's going to maintain its payout percentage. To my surprise, they somehow rigged video poker. For example, if I get a two pair on the first draw, and I hold a losing combination, it will always be another two pair or above. Sometimes, it will also award a random bonus (one time I received £500 from this bonus alone). Lockbuster (Bellfruit; £25/30p) - I was about to give up and revert to normal gameplay after about £500 in, but when I got a Red Streak for the first time, it awarded me a £200 run. London Underground (Maygay; £15/25p) - After about £100 in, it gave a "????????" board what I assume is a invincible board, but after a non-jackpot win, I was not able to get it ever since. Monopoly 60th Anniversary (JPM; £10/20p) - I put around £200 in and it immediately spun Double Bars. After a couple of losing gambles, it then immediately spun Triple Bars for the top prize. Motorway Mania (Bellfruit; £15/25p) - After about £100 in, it starts an Invincible board where I only land on cash spaces until the jackpot is reached. Nickelodeon (Barcrest; £6 token/20p) - At around £50 in, the machine starts to give nudges almost every spin and very common Hold After Nudges. I've forced it for so long that at one point all the winning combinations are maxed out to £6 (which then resets to their usual win amounts after some spins). Reel Deal (Empire; £70/£1) - It spun in a jackpot every time, similar to some of JPM's machines (I was playing it on Demo Mode the moment it does that). Streaks Ahead (and its clones) (QPS; £25/25p) - At about £50 in, it gave an Invincible board. I was not able to land on any other space in the feature except for the Cash space. However, restarting the machine kinda resets the pot as I was not able to get another invincible board again until another £50 in. Sunburst (BWB; £6/20p) - Same story as Reno Reels, except the Hi-Lo gamble will almost always be in my favor. Super Bar X (Electrocoin/Concept; £70/50p) - I put around £600 in and this is where Hold After Nudges become more frequent. Sometimes, it may spin in the jackpot without me even holding or nudging to them. Wild Jackpots (QPS; £35/50p) - After about £600 in, the machine will always spin a jackpot. However, I still get a regular feature board and only get an Invincible board about once every 15 features.
  5. Nice layout! BTW I am an absolute newbie when it comes to fruit machine terminology. Can anyone explain what flat and soft sessions mean? Thanks!
  6. I went about 1000 quid in on Cash Crusader without taking any wins whatsoever (Including losing on GATWs) and it suddenly entered a RAM error followed by a COIN MECH error. When I reset it, it reverted its happy state to before I forced it. Just thought it is funny lol.
  7. Thanks!!! Very wonderful machine!
  8. I've heard of fruit machines that are based on licensed franchises such as Sonic (JPM) and Mario Kart 64 (Maygay), but I've also seen fruit machines that try to resemble popular franchises to the point where it's ridiculous. But then I saw this and... I have no words.
  9. I'm glad you thought forcing is the professional way of playing the fruit machines lol. I started using this strategy on Son of Dracula (£5/30p), and it gave me an invincible board and unlimited nudges on mystery bonuses after around £50 in. I have stuck to this strategy ever since. I did achieve a lot of successes in forcing a jackpot (such as Card Sharks that gave over £130 despite it being a £5 jackpot) as well as a lot of failures (like fruit machines from Red). Recently, I did the losing streak on a 3-player Golden Game from Mazooma (£25/30p), and the machine is begging me to nudge a feature game after around 250 spins. Same thing goes for Monopoly Wheel of Wealth (£35/50p). Star Paws (Betcom) had an invincibility on the cash ladder gamble and on the feature board. It took me £200 to trigger invincibility, What's funny was that when I landed on the hint space, the hint would always be "DO OR DO NOT WILL BE THERE IS NO TRY". Most Daunting £25/30p (Extreme gaming) was a weird one. After £35 in, it sorta gave a GATW board (since every repeat space gamble resulted in a win), but I still landed on Lose after some dice rolls. Nifty Fifty £25/30p (Project) gave me nudges on almost every spin after £35. However, none of these nudges gave me the top feature and instead nudge to a £2 win (diamonds) or a £5 win (bars). My losing streak here is pretty long, and I've put over £100 in that machine. Bullion Bars £35/30p (Astra) is pretty much a disaster for me. After around 300 losing spins, it finally spun a Bullion Bar feature and... I only won £5.
  10. I know this is not a good strategy of winning the jackpot on a fruit machine, but because I'm bored, I decided to see how many losing spins the machine can handle on max bet before it forces itself to pay the money. What I did here is basically the opposite of the common method of playing: not holding or nudging a winning combination or a feature combination, trying to not win anything from the feature (even when its on GATW), and doing the gamble until I get nothing or the jackpot. If the feature is GATW, I find a way to get out of it without winning anything (like losing the repeat space gamble or taking the feature that has a chance of not paying anything). These machines are played at the max stake. Notable results DOND The Crazy Chair/The Big Deal/CYBTB etc. (BFM) - After playing as much as 800 times in each machine and not winning anything (even on Go All The Ways), my next feature entries will always be GATW. On some machines like DOND Mega, it will respin to 3 bells (which pays the jackpot). It's Amazing (Barcrest) - After over 150 spins, the machine resets and gives a critical error message. Showtime (Reflex) - About 300 spins. When I tried escaping the GATW by losing on the repeat space gamble after getting the next number hint, it displayed that I won the gamble, even though the number landed would result in a game over. Pie Factory (Vivid) - About 40 pounds in the 15/0.30 version for it to start the "always GATW" mode. However, I can easily exit the feature by landing on Lose during the skill stop. It's uncommon for the machine to not give this opportunity. The Simpsons (Maygay) - About 20 pounds in the 15/0.30 version. I had to be lucky to land on the skill stop space where I can stop on the losing space when the feature round has invincibility. Reno Reels (BWB) - About 30 pounds in before the machines gives out nudges for every spin. That streak ended when I landed on 3 blue 7s for 4 quid. Getting a Bust in the feature spins takes forever too. Monopoly Road to Riches (Mazooma) - About 300 spins before it spun the jackpot and puts the jackpot amount in the Safe so that I am guaranteed to win that amount. Invincible (Red) - Literally takes forever.
  11. Finally, my favourite machine! Many thanks!
  12. Thank you! One of my favourite machines!
  13. UPDATE: I tried the win spins again, this time, when it's on Demo mode and not on GATW. I was able to use all my win spins for this one, but it still counts up forever at the end. P.S. If only winning £2,500,000 from a fruit machine is possible...
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