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Mort

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Mort last won the day on September 13

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  1. Thanks for the latest update Wizard.
  2. Mort

    Bars of Gold issues

    The above was a fixed release done by Frig on fruit-emu. I have no idea if it's OK but thought I would upload it from the dat anyway just in case.
  3. Mort

    Bars of Gold issues

    This version might work OK ? Not sure, you need to test it. Bars Of Gold (Pcp).zip
  4. Nice to see this updated with sound mate.
  5. another one for the playable set, thanks TC
  6. The ROMs themselves are no longer in the .zips of course because of all the work Geddy did many years ago now to get all of these into the ROM dat, for which myself and the scene as a whole should be glad that all that hard work took place and still does.
  7. I did notice that besides the index listings I have posted for the Maygay ROMs there is also a small .txt file with each ROM zip file which sometimes but not often gives a bit more info than the summary text index provides. So I have attached this here. If you drill into the individual ROM zips you will see a small text file contained within each one. Maygay ROM Info.zip
  8. Great DX, thanks TC - this will go into my playable set - so will be getting some actual play
  9. Yes this also reminds me of a chat we had on fruit-emu sometime ago with an ex. fruit machine programmer who explained that machines (not Deluxe Monopoly era of course) would detect only one coin input happening over sustained period of time and would then enter into an 'anti-stat's' mode in which the machine would play differently to stop other manufacturers checking other manufacturers gameplay etc. The post was from EdwardB and is a fascinating read for anyone interested : https://www.fruit-emu.com/forums/topic/53948-fruit-machines-inside-out-compensation Anyway long story short it does highlight the fact that layouts should be, ideally, released with multi coin (and token!) inputs, and when you play them in the emulator you should mix up your coin (and token!) inputs to try and get the machine in as much of a real life state as possible.
  10. Single Site and Arcade as ROM types, what would the difference in play be ?
  11. Just to add as well RF that the maygay.txt I originally posted above does include a section titled "BWB Conversion Programs" which could confirm some of the BWB queries etc.
  12. do you have that layout and rom combination and I can try it Tommy ?
  13. These made me chuckle SA5-054.ZIP 32,886 08/02/1995 EASTENDERS:WITH ANTI SPARK Dwnlds: 32 DL Time 00:05:42 PROTECTION:NON PROTOCOL SA5-055.ZIP 32,889 10/03/1995 EASTENDERS:WITH ANTI SPARK Dwnlds: 19 DL Time 00:05:42 PROTECTION:PROTOCOL VERSION SA5-056.ZIP 31,706 08/02/1995 ALBERT SQUARE:WITH ANTI SPARK Dwnlds: 19 DL Time 00:05:30 PROTECTION:NON PROTOCOL SA5-057.ZIP 31,708 10/03/1995 ALBERT SQUARE:WITH ANTI SPARK Dwnlds: 7 DL Time 00:05:30 PROTECTION:PROTOCOL VERSION
  14. here is a listing of BWB stuff and another zip file which contains this BWB file amongst others - many of these will be dupes from the ROMDVD etc. but this may help with stuff. bwb.txt zzz_lists.zip
  15. Ah that's from when Haze (remember him!) took all the ROMs and pushed them over into MAME. I don't think you would find anything different over there but you never know I guess.. If I remember correctly Haze sort of promised the world but his only real primary goal was getting the ROMs over to MAME - which is not a bad thing, but nothing really came of it, did it ?
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